Start Time/End Time: 4:00, 7:30
Summary: vocal work,
Incidents:
Reminders: Print and fill out Chekhov sheets, Email Casey bios, keep considering animal works and psychological gestures,
Notes:
Start Time/End Time: 4:00, 7:30
Summary: vocal work,
Incidents:
Reminders: Print and fill out Chekhov sheets, Email Casey bios, keep considering animal works and psychological gestures,
Notes:
Start Time/End Time: 4:00, 7:45
Summary: reviewing character bios, highlighting five crucial points, quality of movement, drawing character’s atmosphere abstractly, height, rhythm, pace, staccato vs legato, psychological gestures with emotions and titles, vocal work with Meisner
Incidents: NA
Reminders: Keep thinking about movement and psychological gestures
Notes:
Start Time/End Time: 4:00, 7:20
Summary: Discussed Funny Games , watching violence is engaging, animal work, predator and prey relationships, physicality work, working with sculptures Eric: snake like/ Murph: kangaroo mouse, colors and light, thinking about commonalities the characters share, intimate relationship with your creator (think Frankenstein), the house has addictive qualities
Incidents: Eric got a splinter
Reminders: Character bios, think about a secret
Notes: